Mechanics
What A Little Extra does
A Little Extra is the central Conditioning keystone reached from either of the two threshold branches. It adds situational utility tied to the current game description and connected progression.
Build fit
Who should take it
It fits deep Conditioning builds that already want one of the 15-point paths and need the central bridge toward later capstones.
Tradeoff
What the points do not solve
The benefit is not a reason to spend 15 unrelated points. A mixed-tree build should only route through it when the preceding Conditioning ranks already support its equipment and combat plan.
Picking order
When to allocate it
Meet the 15-point tree threshold and fully complete either connected keystone. The planner treats the prerequisite as an either-path condition, then uses this node for deeper connected unlocks.
Test the rank in the planner →